Microsoft and Xbox have revealed their new generative AI model, Muse, which is the world’s first World and Human Action Model (WHAM). Muse’s stated purpose is to help out studios by generating gameplay during the development process. Microsoft also claimed the technology might be capable of preserving long-unplayable games on obsolete systems.
It was trained using developer Ninja Theory’s now-dormant and abandoned Bleeding Edge game. The developer dropped support for the game back in 2021 to focus on newer projects. Ninja Theory partnered up with Microsoft Research due to their close proximity to each other in Cambridge, England. Muse used Bleeding Edge to learn about game physics and reactions to players’ controller actions.
According to Xbox, Muse is used for gameplay ideation, and it’s already being used to develop a real-time playable AI model trained on other first-party games. Xbox also mentioned how Muse could possibly take older games lost to time and older hardware from its first-party portfolio and optimize them.
Additionally, Xbox claimed that Muse would help teams prototype new gameplay experiences during development and introduce new content. Xbox noted that it’s up to its studios whether to participate in the use of generative AI based on their goals and vision, and acknowledged that AI won’t be the single solution for every project.
For Ninja Theory, studio head Dom Matthews said,