Seamus Blackley, the designer of the original 2001 Xbox console, reckons the raw hardware horsepower of new consoles is no longer relevant in an industry where wins and losses are decided by content more than anything.
Speaking to VideoGamer , Blackley recalls the ways of old, back when consoles were still making sizable technical advances generation over generation, and the idea of a box o’ games was still relatively novel. The Xbox was deliberately built to out-muscle Nintendo and Sony competitors as part of Microsoft’s strategy of,