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Xbox woes abound as the Black Myth Wukong situation gets weirder, indies get frustrated over lack of communication, and Series S continues offering a

It’s been a real weird week for Xbox, with confusion over the status of Black Myth: Wukong, third-parties noting the ongoing challenges for development on Series S, and frustration from indie devs over poor communication coming out all at once. These are all isolated problems, but the as the industry and fans alike continue to struggle to understand Xbox’s position in 2024, they’re coming up at an inauspicious moment.
Xbox entered this console generation in 2020 with two new platforms: the Xbox Series X, comparable in power to Sony’s competing PS5, and the less powerful Series S model. Series S can, in theory, do everything that the Series X can – just at lower resolutions and frame rates – and it sells at an attractive price point for players who don’t demand the most high-end gaming experiences. But since even before the launch of the generation, fans and developers alike have feared that developing a game for Xbox – and thus having to support both Series S and X – could hamstring the creation of new, high-end games.
Dune: Awakening chief product officer Scott Junior rather gently indicated that’s still the case in a recent interview with VG247.

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